Blacksmith – npc miniature


With this miniature I inaugurate the npc. I started with the blacksmith because he is the maker of weapons and armor, so one of the most important sellers for those who start an adventure.
For this work I looked for various images online, but in the end I chose to use this image as the main reference, so as a clothing I made him a shirt, pants, boots and apron. I have found that medieval smiths are usually portrayed either in this way or bare-chested.
In addition, I added a little ‘belly that the blacksmith in the image does not seem to have.

The 3D model

The blacksmith
As always, I used the male model as a base, but I added a reference block for the stomach.

Figure 1 – The basic model with the added block for the stomach

This only served me as a reference for when I created the shirt and the apron. Probably those who are more capable in modeling may not need it, but for us not so good this is a very useful visual reference during the work.
I have not made any other changes to the body because I did not think it necessary.
For the clothes I followed the procedure as for the other miniatures: I took advantage of the modifier subdivision surface and mirror, creating the boots in two pieces, while for the effect of the sleeves rolled up the shirt I did an extrusion along the normal (pressing S after the extrusion command). The block of the belly helped me a lot during the modeling of the shirt, allowing me to give the desired effect.

Figure 2 – The clothes.
From the left: the shirt, the trousers and the boots

To make the apron I started from a cube lengthened along the z axis, after which I made the shape following the belly, thus obtaining a spacing between the apron and the legs. Since this could create problems in printing, I selected the faces of the apron facing the blacksmith and moved them to create a minimum overlap with the legs. In this way I have increased the thickness and removed the spacing.

Figure 3 – The apron seen from behind. I left my pants (with a different color to distinguish them better)
to show the overlap between the two models. You can also notice the apron belt consisting of a solid block

I created the part around the neck of the apron by extruding a cube, and shaped so as to be slightly superimposed on the model of the shirt. The belt instead is a solid block.
Once these parts were done I added the detail of the buttons, apart.

I finished with the clothes I added the beard and the hair.

Figure 4 – The beard and the hair. The vertices are shown. The beard and the hair are separate figures,
each starting from a cube to which I applied the modifier subdivision surface and mirror

This is the final result of the blacksmith

Figure 5 – The blacksmith before being laid
Figure 6

The tools
The initial project included only the hammer and the tongs, while holding a block of incandescent metal. Given the small size of the tongs, I preferred to create an anvil as a support on which to support these tools.
The blacksmith tongs are composed of two bars with the final rounded part, specular and superimposed, with a cylinder like screw.

Figure 7 – The hammer and the tongs.
One half of the tongs stand out

Also the anvil is composed of very simple polygons: a cube molded for the central body and a cylinder for the tip. The latter is a cylinder with several loops (ctrl + r) gradually shrunk, then horizontally aligning the vertices at the top.

Figure 8 – The anvil.
I slightly applied the modifier bevel to the central body. It does not have repercussions in the printing phase, but it makes the 3D model more pleasing to the eye

The pose
For the pose I limited myself to a very static position for convenience, since both the hammer and the tongs had to stay in contact with the anvil. I only fixed the arms, leaving the rest of the body unchanged.

Figure 9 – The blacksmith posing
Figure 10

The 3D printing

Since the blacksmith is “normal size”, the model has been scaled to 10x. The layers were set to 0.1mm and took about 40 minutes to print. It is about 32mm high and is glued on a 25mm base.

Figure 11 – The blacksmith just removed from the printer bed

The supports generated with Cura were sufficient, but I found a problem later: at the end of the print the only connection between the blacksmith and the anvil were the arms, very thin. During the removal of the support material the model seemed too fragile and I therefore preferred to separate the pieces, making a cut at the height of the wrists, to have a reference during the gluing.
The advantage of this cut was both to simplify and to speed up the cleaning work from the excess material, especially the material present between the anvil and the apron.

Figure 12 – The colored blacksmith before gluing the pieces together

After painting I glued the two pieces on the base, first attaching the blacksmith and then the anvil, rejoining the cut parts.
The printed miniature has retained all the details of the 3D model, apart from the hands that are not noticed.


To paint the miniature I used the following colors:

  • Ceramite white
  • Runefang steel
  • Cadian Fleshtone
  • Evil sunz scarlet
  • Abaddon black
  • Leadbelcher


  • Grey
  • Brown

And a mixture

  • Brown e Abaddon Black 1:1

The first of the Citadel and the seconds of the Tamiya.
During the painting I did not add particular details apart from the pockets of the apron. I made the trousers of a darker brown just to have a little “variety of colors”.
For the equipment I tried to give a glow effect to the metal block, coloring the bar red and white the tip.
The final result

Figure 13 – The painted blacksmith
Figure 14


I do not know why, perhaps his expression or the pose, but during the work the smith was renamed with love “God while molding man”.

Final notes

During my research for this miniature I also obviously stumbled into the blacksmith’s workshop, and I said to myself “why not try to do it?”. So I went after the rest of the equipment: the furnace, the grindstone and the workbench. At the time of writing I am still all work in progress, but will have their personal post soon.

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