Introduction to the miniature of the stable for tabletop games – Small village settings

Introduction to the miniature of the stable for tabletop games – Small village settings

The stable is the second building I worked on. I briefly talked about it when I introduced the small village.
In the previous post I didn’t say much, and I can summarise it: a little building with 3 locations for the donkeys or horses, with possible empty spaces used as a shed.

I didn’t modify this building since when I planned the village, but I focused on fixing the problem I found in the shed while 3D modeling.
For the floor I used the same model of the bases I used for the shed, while I remade the walls and the roof. We will see these things in the next posts.

Besides the donkey, I also added some “furniture”: the barrels and crates, the straw and the watering place. We will also see these things in the next posts.
I would have liked to do the gates for every location, but I didn’t do it because I didn’t know how to do it. Unfortunately at the moment I have just a vague idea how to do some working door (that can open and close), and I will try in the future how to do it.

Before the conclusions I want to talk about the bases of the floor. To make the shed I only used the grey filament, while to make the stable I also used the white filament (that I painted) and the brown filament. The latter one don’t require painting, since it’s already brown, but it’s a bit glossy, and it give a toy-like effect to the miniature.

bases of the wooden floor of the 3D printed stable, with grey, white and brown filament

This time, despite I’m already way ahead with the work, I won’t show the stable finished. You’ll see it at the end.

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